AI Insights · Timothy · July 2022
Top 5 3D Anime Games Performance in Portugal, Q2 2022
In Q2 2022, the top 5 3D Anime Games on a unified platform in Portugal showed varied performance in downloads, revenue, and active users. Discover the trends and insights from Sensor Tower data.
In Q2 2022, the top 5 3D Anime Games on a unified platform in Portugal showcased diverse trends in weekly downloads, revenue, and active user metrics. Here's a closer look at the performance of these apps:
Ni no Kuni: Cross Worlds from Netmarble Corporation saw an initial surge in weekly downloads, peaking at 9.9K in the first week post-release. However, downloads declined steadily to 715 by the end of June. Weekly revenue started strong at approximately $2.6K and peaked at $5.1K in the week of May 30, before gradually decreasing to around $2.2K. Active users also followed a downward trend, beginning at 7.8K and reducing to 2.3K by the end of the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a consistent performance with weekly active users fluctuating around 20K. The app's weekly revenue showed variability, peaking at $13.5K in the week of May 30 and ending the quarter at $5.3K. Weekly downloads remained relatively stable, ranging from 1.1K to 1.6K throughout the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced notable spikes in revenue, particularly in the week of May 30, reaching $17.5K. The app's downloads also saw an increase during this period, peaking at 2K. Active users demonstrated a consistent upward trend, starting at 13K and reaching 17.2K by mid-June, before stabilizing around 16K towards the end of the quarter.
ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., showed a steady increase in active users, peaking at 6.3K in mid-June. Weekly revenue fluctuated, peaking at $1.7K in the final week of June. Downloads held steady, ranging from 700 to 1.1K throughout the period.
NARUTO X BORUTO NINJA VOLTAGE, also by Bandai Namco Entertainment Inc., had stable weekly active user numbers, averaging around 4K. Revenue peaked at $1.2K in early June but saw a decline to $462 by the end of the month. Weekly downloads varied slightly, with numbers hovering between 600 and 1.2K.
These insights come from Sensor Tower, where more in-depth data and analysis can be found.